Sheeba Chandini original logo
Chandini Sheeba · Learning through making

Four projects.
One learning journey.

Early UX studies and a later brand concept that helped shape how I approach people, experience, design, and purpose.

These are formative projects from 2023 and 2025. They show the questions I asked, the concepts I built, and the skills I practiced along the way.

A transparent portfolio record. The 2023 projects are early UX exercises. Honeylu’s Estate is a 2025 graduate brand concept. Together, they document foundations rather than claimed commercial launches.

2023 → 2025
01 / 2023 · Visitor experience

GalleryGo

A smoother journey through an art museum.

This UX study considered the visitor experience around a gallery visit and explored how a digital interface could make that journey easier to follow.

  • Focus Art museum visitor experience
  • Work shown Original presentation and prototype screens
  • Format Foundational UX case study

Foundation illustrated Mapping an experience from the visitor’s point of view before shaping the interface.

GalleryGo original project board 02
From the original GalleryGo presentation
Blending Realms original design presentation board
From the original Blending Realms presentation
02 / 2023 · Art & digital UX

Blending Realms

Traditional art, presented through a digital experience.

This portfolio UX study explored how the qualities of traditional artistry could be carried into a digital journey, from presentation to interactive prototype.

  • Focus Art and digital portfolio experience
  • Work shown Original presentation and interface concepts
  • Format Foundational UX case study

Foundation illustrated Translating work made in one medium into a usable experience in another.

03 / 2023 · Learning experience

Nature Nurture

A playful way for children to discover flowers and critters.

NatureNurture Trivia explored child-focused learning about the outdoors. The case study includes user research, personas, early wireframes, screen designs, and recorded usability observations.

  • Focus Nature education for children
  • Role Lead UX designer in the original project
  • Work shown Research, wireframes, screens, and usability

Foundation illustrated Designing for a specific audience and using feedback to reconsider the experience.

Nature Nurture Trivia original screen mockups
From the original Nature Nurture presentation
Original Honeylu’s Estate Winter Ember concept board
From the original Honeylu’s Estate presentation
04 / 2025 · Graduate brand project

Honeylu’s Estate

Winter Ember: a seasonal coffee brand concept with a community dimension.

Created during graduate brand strategy and design work at Illinois Institute of Technology. The project joined premium positioning, packaging direction, and a proposed “Warm Hearts, Warm Paws” initiative supporting local dog shelters.

  • Focus Brand positioning and visual direction
  • Work shown Packaging and campaign concept
  • Status Academic concept, not a live coffee business

Foundation illustrated Connecting identity, audience, and purpose in one coherent proposal.

Looking back

What connects the work.

Different subjects, one habit: begin with people and the context around them, then make the idea concrete enough to examine.

01

Listen

Frame the user, visitor, learner, or customer before defining the experience.

02

Structure

Move from a broad idea into a journey, screen, identity, or proposal.

03

Make

Give people something visible to inspect and respond to.

04

Reflect

Record what worked, what was proposed, and what remains an early concept.

Original project board

Original project board
Board 1 of 12